// returns true if current node is ending (no choices) isEnding() node.choices.length === 0;
/* main canvas: story text & choices */ .story-core padding: 2rem 2rem 1.5rem 2rem; min-height: 380px;
.ctrl-btn:hover background: #1f2a44; color: white; border-color: #6d8eff; xstoryplayer
/* immersive quote effect */ .quote-mark font-family: serif; font-size: 2rem; opacity: 0.3; margin-right: 6px; vertical-align: middle;
.choices-area display: flex; flex-direction: column; gap: 14px; margin-top: 20px; // returns true if current node is ending
// extra polish: Keyboard navigation? add simple number key support for choices (1-9) function handleKeyboard(e)
// provide a small easter egg: console info console.log("✨ xstoryplayer active — use number keys (1-9) for choices, Ctrl+Z undo, Ctrl+R restart"); </script> </body> </html> .ctrl-btn:hover background: #1f2a44
// get current node object getCurrentNode() let node = this.graph[this.currentNodeId]; if (!node) console.warn("missing node, fallback"); node = this.fallback; if (node && node.id !== this.currentNodeId) this.currentNodeId = node.id; if (!this.history.includes(this.currentNodeId)) this.history.push(this.currentNodeId); return node;