Unicycle Hero Github 🎉 🏆
.score-box, .combo-box, .balance-box background: #00000066; backdrop-filter: blur(8px); padding: 0.5rem 1.2rem; border-radius: 60px; font-weight: bold; font-size: 1.4rem; letter-spacing: 1px; border-left: 3px solid #ffd966;
// notes will travel from Y = 70 down to JUDGE_Y const NOTE_START_Y = 70; // lanes config: 4 lanes (left to right) let lanePositions = [0,0,0,0]; // will be set after canvas width unicycle hero github
// ----- UI elements ----- const scoreSpan = document.getElementById('scoreValue'); const comboSpan = document.getElementById('comboValue'); const balanceSpan = document.getElementById('balanceValue'); const resetBtn = document.getElementById('resetBtn'); const statusDiv = document.getElementById('statusMsg'); .balance-box background: #00000066
button background: #f4c542; border: none; font-weight: bold; font-size: 1.1rem; padding: 0.4rem 1.2rem; border-radius: 3rem; font-family: inherit; cursor: pointer; transition: 0.1s linear; box-shadow: 0 3px 0 #a05e15; color: #2c2b26; padding: 0.5rem 1.2rem
@media (max-width: 700px) .game-container padding: 0.8rem; .score-box, .combo-box font-size: 1rem; padding: 0.3rem 0.8rem; .balance-box font-size: 0.9rem; </style> </head> <body> <div> <div class="game-container"> <canvas id="gameCanvas" width="900" height="500" style="width:100%; height:auto; max-width:900px; aspect-ratio:900/500"></canvas> <div class="info-panel"> <div class="score-box">🎵 SCORE: <span id="scoreValue">0</span></div> <div class="combo-box">⚡ COMBO: <span id="comboValue">0</span> ✖</div> <div class="balance-box">🚲 BALANCE: <span id="balanceValue">100</span>%</div> <button id="resetBtn">⟳ RIDE AGAIN</button> </div> <div class="status" id="statusMsg">🎸 PRESS SPACE / TAP → KEEP BALANCE!</div> </div> </div>