Umod Framework -

Configuration config; class Configuration

SendReply(player, "No permission"); return;

void Init()

[Info("MyPlugin", "Author", "1.0.0")] [Description("Does something cool")] class MyPlugin : RustPlugin

[ConsoleCommand("mycommand")] void MyConsoleCommand(ConsoleSystem.Arg arg) umod framework

Puts("Console command executed");

protected override void LoadConfig()

[ChatCommand("hello")] void HelloCommand(BasePlayer player, string command, string[] args)