Umod Framework -
Configuration config; class Configuration
SendReply(player, "No permission"); return;
void Init()
[Info("MyPlugin", "Author", "1.0.0")] [Description("Does something cool")] class MyPlugin : RustPlugin
[ConsoleCommand("mycommand")] void MyConsoleCommand(ConsoleSystem.Arg arg) umod framework
Puts("Console command executed");
protected override void LoadConfig()
[ChatCommand("hello")] void HelloCommand(BasePlayer player, string command, string[] args)