This is likely a typo, a very niche term, or a neologism. Below are the most probable corrections and corresponding paper outlines. If you can confirm which one you meant, I can produce a full draft. 1. Most Likely: Macro-Lo (as in “Macro-Low” or “Macro & Low” game) – A misspelling of Macro Games vs. Micro Games Proposed Paper Title: From Macro Strategies to Micro Mechanics: The Spectrum of Scale in Game Design
Macro-strategy, micro-mechanics, RTS games, skill ceiling, decision-making. macrolo game
Macrology, discursive games, procedural rhetoric, boredom as play. This is likely a typo, a very niche term, or a neologism
This paper coins the term “macrologo game” to describe interactive experiences where excessive, looping, or deliberately tedious dialogue becomes the core mechanic. Analyzing games like The Longing , Seaman , and Disco Elysium’s “inland empire” skill, we argue that macrology serves as a critique of goal-oriented play. and Disco Elysium’s “inland empire” skill
Mechanics and Balance in [Game Name]: A Macroeconomic Simulation Review