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— A Knight who walked both paths
The “Dragon Tear” — later used to revive a fallen character (do not waste it). Chapter 5: The Choice of Flames (Mid-Game Pivot) luminous arc 2 walkthrough
Roland, Karen, Althea, and a new guest: Rasphite (the grumpy fire mage). — A Knight who walked both paths The
During the investigation phase, you have 3 time units. How you spend them determines which party member joins you permanently. How you spend them determines which party member
Escape the garden. Tip: Your first battle is a tutorial. Move Roland next to Karen (the healer) to trigger a support conversation. Let Althea use her basic fire spell to clear the thorny vines blocking the eastern path. Narrative Note: The game asks if you remember your promise to Althea. Saying “Yes” gives a small affection boost early on. Saying “No” unlocks a slightly different, colder tone in early dialogues. Chapter 1: The Rite of the Luminous Key
Sunken Ruins.
Althea is captured and turned into a “Flame Puppet” by the villain, Vira.
Our colour and writing products are manufactured in our workshops in Geneva since 1915.
