Unlike knights who remove their armor in peacetime, Iris serves as a Warden of the Silent Corridor . Her day involves patrols, ceremonial guard duty, and teaching squires the “Art of the Unfastened”—how to sleep, eat, and even laugh without removing a single plate. Her lifestyle is nomadic yet structured; she maintains a mobile armorer’s tent rather than a fixed estate.
Entertainment among knights is often competitive. Iris hosts “Mirror Duels” where two armored knights are judged not on combat, but on how well they can polish each other’s blind spots. The winner is the one whose armor reflects a perfect, unbroken image of the sunset. It is a tense, meditative sport involving soft chamois cloths and banter.
Post-dusk, Iris engages in counter-loading . She removes her heaviest pieces (cuirass, gauntlets) but keeps her chainmail and greaves on. She believes vulnerability is a spectrum, not an on/off switch. Dinner is often a stew cooked in her helmet (scoured clean, of course) over a campfire, paired with a leather-bound journal where she records “tarnish reports”—emotional notes alongside rust inspections. Entertainment: Where Steel Meets Soul 1. Armor Percussion (The Clank Choir) Iris’s favorite pastime is percussive storytelling . Using different parts of her armor—gauntlet on breastplate (bass), sabaton on greave (tenor), vambrace against helmet (treble)—she performs rhythmic tales of old battles. She’s part of a secret society called the Clank Choir , where armored knights stage silent operas using only body percussion and the hiss of visors.
A strange hobby: Iris collects the inside patinas of other knights’ gauntlets. By pressing wet clay into a worn gauntlet, she creates a “sweat print”—a unique map of grip, strain, and callus. She hosts reading nights where she displays these clay casts, narrating the imagined story behind each groove and dent. It’s her version of true-crime theater.