Aka Altar Ego [new] -
function updateEssenceUI() const essenceElem = document.getElementById("essenceAmount"); if (essenceElem) essenceElem.innerText = Math.floor(essence);
/* Main Altar Card */ .altar max-width: 750px; width: 100%; background: rgba(15, 20, 30, 0.65); backdrop-filter: blur(14px); border-radius: 3rem; border: 1px solid rgba(230, 180, 100, 0.4); box-shadow: 0 25px 40px rgba(0, 0, 0, 0.5), 0 0 15px rgba(230, 150, 60, 0.2); padding: 1.5rem 2rem 2rem; transition: all 0.3s ease; aka altar ego
function loadGame() const raw = localStorage.getItem("akaAltarEgoSave"); if (!raw) return; try const data = JSON.parse(raw); if (data.essence !== undefined) essence = data.essence; if (data.egosUnlocked && Array.isArray(data.egosUnlocked)) data.egosUnlocked.forEach(savedEgo => const found = EGOS.find(e => e.id === savedEgo.id); if (found) found.unlocked = savedEgo.unlocked; ); refreshGlobalBonuses(); renderEgoCards(); updateEssenceUI(); catch(e) console.warn("load error", e); function updateEssenceUI() const essenceElem = document